Learning goals
- Understand robotic companions.
- Understand beast companions.
- Understand modular companions.
- Understand why category affects mods, weapons, and behavior.
- Avoid confusing category labels.
Explanation
Robotic companions include Sentinels, MOAs, and Hounds. Beast companions include Kubrows, Kavats, Predasites, and Vulpaphylas. Modular companions are built or customized through component systems, such as MOAs, Hounds, Predasites, and Vulpaphylas. Category affects mods, weapons, movement, attacks, acquisition, customization, and utility.
What should I do?
Use a simple map: Sentinels are robotic hovering companions, Kubrows and Kavats are classic beasts, MOAs and Hounds are modular robotic companions, and Predasites and Vulpaphylas are modular Infested beasts tied to Deimos systems.
Common mistakes
Avoid these companion mistakes before spending resources, Forma, mods, or farming time.
- Calling every companion a pet.
- Assuming all companions use the same mods.
- Confusing Sentinel weapons with companion claws.
- Treating modular companions as random fixed companions.
- Ignoring category-specific progression.
Key Takeaways
- Companion category determines what rules, mods, weapons, and roles you should expect.
Practical task
Sorting companion families makes later modding and investment choices easier.
- Write these labels: Sentinel, Kubrow, Kavat, MOA, Hound, Predasite, Vulpaphyla.
- Mark each as robotic, beast, or modular.
- Circle one category you want to learn next.
- Write why that category interests you.
You can sort the major companion families.