Learning goals
- Understand companion weapons.
- Understand Sentinel weapons.
- Understand robotic weapons versus beast attacks.
- Understand status priming.
- Understand when companion damage matters.
Explanation
Some companions use separate weapons. Sentinels often equip Sentinel weapons, while some robotic companions use compatible weapon systems depending on category. Beast companions often use claw-style attacks or beast damage systems rather than a separate gun. Companion weapons can support damage, status priming, utility, Bond mod conditions, enemy tagging, crowd support, and special effects.
What should I do?
Identify whether the companion has a weapon, decide whether that weapon is for damage, status, or utility, mod it for that role, check whether it supports Bond mods or arcanes, and keep survivability in the build.
Common mistakes
Avoid these companion mechanics mistakes before spending mods, Forma, arcanes, or farming time.
- Ignoring companion weapons.
- Modding companion weapons randomly.
- Expecting unmodded companion weapons to carry damage.
- Building companion damage when priming is the real goal.
- Forgetting companion weapon stats can affect Bond mods.
- Confusing Sentinel weapons with player weapons.
Key Takeaways
- Companion weapons are support tools. Build them for the job you need.
Practical task
Companion weapons should be built for damage, priming, or utility on purpose.
- Open a companion with a weapon if available.
- Identify the weapon.
- Check whether it has mods.
- Decide whether it should deal damage, prime status, or provide utility.
- Add one mod that supports that role.
You can explain what the companion weapon is for.