Learning goals
- Understand incubation.
- Understand genetic imprints.
- Understand what imprints are used for.
- Understand that imprints are not normal mods.
- Learn safe trading caution.
Explanation
Incubation is used for creating certain beast companions such as Kubrows and Kavats. It involves companion-specific resources, incubation systems, and sometimes genetic materials. Animal genetic imprints preserve information from a beast companion and can be used in breeding or incubation contexts to influence traits of a future companion depending on the system and rules. Imprints are breeding and customization tools, not companion power mods.
Caution
If trading imprints, use only the official in-game trade interface. Verify exact companion type, imprint details, quantity, and Platinum amount. Do not trade outside official systems.
What should I do?
Before using or trading imprints, understand which companion type they belong to, check what traits they preserve, decide whether you care about appearance, breed, collection, or trade, and do not confuse imprints with combat mods.
Common mistakes
Avoid these companion mechanics mistakes before spending mods, Forma, arcanes, or farming time.
- Thinking imprints are combat upgrades.
- Trading imprints without verifying details.
- Confusing Kubrow and Kavat imprint systems.
- Incubating randomly without knowing the goal.
- Overpaying for appearance traits without understanding value.
- Ignoring safe trade rules.
Key Takeaways
- Imprints are breeding/customization tools. Treat imprint trades carefully.
Practical task
Imprints are easy to misunderstand because they look like valuable items but are not combat mods.
- Find or research one genetic imprint.
- Identify the companion type.
- Identify what trait information it may preserve.
- Decide whether it is for appearance, breed, collection, or trade.
- Mark it as Use, Hold, Trade check, or Ignore.
You can explain what genetic imprints are for.