What you will learn
- Explain the difference between damage type and status effect.
- Identify Physical damage types: Impact, Puncture, and Slash.
- Identify primary Elemental damage types: Heat, Cold, Electricity, and Toxin.
- Create Combined Elemental damage types: Blast, Corrosive, Gas, Magnetic, Radiation, and Viral.
- Understand why element order and mod placement matter.
- Explain special and contextual damage types such as Void, True, Finisher, and Tau-related contexts.
- Choose damage categories based on enemy defenses, weapon behavior, status chance, mission type, and player goal.
- Avoid wasting Forma or mod slots on elements that do not support the build.
Lessons
- 1.Damage Type vs Status EffectUnderstand the difference between a damage category and the status effect it may cause.Available
- 2.Physical Damage: Impact, Puncture, and SlashLearn IPS damage and why physical weighting matters.Available
- 3.Primary Elemental DamageUnderstand Heat, Cold, Electricity, and Toxin as primary elemental building blocks.Available
- 4.Combined Elemental DamageLearn the six combined elemental damage types and their use cases.Available
- 5.Element Combination Rules and Mod OrderUnderstand why mod order and innate elements affect final damage categories.Available
- 6.Choosing Damage for Enemy DefensesChoose damage categories by enemy defense type.Available
- 7.Special and Contextual DamageHandle Void, True, Finisher, and Tau-related damage contexts cautiously.Available
- 8.Damage Categories, Weapon Mechanics, and Build RolesConnect damage categories to weapon behavior and loadout roles.Available
- 9.Common Damage Build MistakesAvoid expensive and common damage category errors.Available
- 10.Building a Damage Category Decision ProcessTurn damage knowledge into a repeatable build decision process.Available